Invaders and Settlers: The Anglo-Saxons
History - We will look at where and when the Anglo-Saxons invaded and study how they influenced Britain. We will also use artefacts to learn about Anglo- Saxon culture and religion.
Geography – We will be learning about village settlements by investigating place names and their meanings. We will consider reasons for settlement origins and identify a range of mapping symbols.
Design Technology - we will use research and design criteria to inform the design of an Anglo Saxon inspired wall hanging. We will develop skills in cross and back stitch in order to make our designs.
Science – We will be describing the simple functions of the digestive system in humans and identify the different functions of human teeth.
Literacy - We will be using the famous Anglo-Saxon poem ‘Beowulf’ as a stimulus for our writing. We will focus on creating character descriptions and constructing different sentence structures.
Computing – We will be creating our own branching databases, beginning with animals then linking it to Anglo Saxon artefacts.
Dragons of the Sea: Viking Raids and Invasions
History - we will investigate Viking raids and invasions. We will consider reasons why the Vikings were on the move from Scandinavia and how their navy technology was top-notch. We will find out about the Anglo-Saxon kings who ruled during the 'Viking Age' and examine their influence and significance in British history. In addition to this, they will learn about the Anglo-Saxon justice system and compare and contrast crimes, punishments and laws with their modern day equivalents. We will also explore aspects of everyday Viking life; including the types of houses that the Vikings lived in, what clothes they wore and even what types of food they ate. Finally, we will find out when, and why, the Vikings left Britain.
Art and Design - we will explore, create and manipulate a variety of different kinds of patterns. We will investigate how shapes can be rotated and reflected to create interesting patterns for a Viking shield design.
Geography – Continuing with our work on settlements, we will discover how reading maps can tell us what a village is like and practise giving directions using their knowledge of different types of roads. We will use the eight points of a compass, four and six-figure grid references, symbols and key (including the use of Ordnance Survey maps) to build our knowledge of the United Kingdom
Computing – We will use turtle logo to write, edit and evaluate procedures. We will work on developing our confidence as coders.